From: Learner Modeling Using Educational Games: A Review of the Literature
 | Educational games | Inputs | Methods | Outputs | Method type |
---|---|---|---|---|---|
1 | Prime Climb | Actions of the learner’s behavior | Translating the learner's actions | Learner’s knowledge | Implicit & Explicit |
Body Expression | Interpreting body posture and physiological signals | Learner’s emotions | |||
2 | PlayPhysics | Conversation of the learner | Interpreting conversation | Learner’s emotions | Implicit |
3 | Trade Ruler | Questionnaire | Evaluation of questionnaire | Learner’s level of motivation | Explicit |
4 | Talking Island | Learner behavior | Interpreting Interaction traces | Learner activity | Implicit |
5 | Hands-on OS game | Questionnaire | Evaluation of questionnaire | Learner’s enjoyment | Explicit |
6 | VR-ENGAGE | Errors of the learner | Interpreting conversation | Learner's ability to reason plausibly | Implicit |
Interpreting learner’s errors | |||||
7 | Vectors in Physics and Mathematics | Actions of the learner | Interpreting Interaction traces | Learner’s learning style | Implicit |
Learner’s level of motivation | |||||
8 | <e-Adventure> | Conversation of the learner | Interpreting conversation | Learner’s learning style | Implicit & Explicit |
Questionnaire | Evaluation of questionnaire | Learner’s level of knowledge. | |||
9 | Set Based Concurrent Engineering game | Questionnaire | Evaluation of questionnaire | Learner’s level of engagement | Explicit |
10 | Balance game | Learner’s performance | Translating learner's actions | Learner’s degree of mastery | Implicit |
11 | Learning version of Second Life | Body Expression | Interpreting body posture and physiological signals | Learner’s levels of attention | Explicit |
Learner behavior | |||||
12 | Virtual Reality Game for English | Actions of the learner | Interpreting Interaction traces | Learner’s emotions | Implicit |
Learner behavior | |||||
13 | LMMG | Actions of the learner | Interpreting Interaction traces | Learner’ working memory capacity | Implicit |
14 | ELEKTRA game | Actions of the learner | Translating learner's actions | Learner’s skills | Implicit |
15 | 80Days game | Learner behavior | Path follow | Learner's competences | Implicit |
16 | Instruction Right Place Game | Errors of the learner | Interpreting learner’s errors | Learner's deficiency in programming subject | Implicit |
17 | LPG | Questionnaire | Evaluation of questionnaire | Learner’s level of knowledge | Explicit |