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Table 1 Educational games and methods of learner modelling

From: Learner Modeling Using Educational Games: A Review of the Literature

  Educational games Inputs Methods Outputs Method type
1 Prime Climb Actions of the learner’s behavior Translating the learner's actions Learner’s knowledge Implicit & Explicit
Body Expression Interpreting body posture and physiological signals Learner’s emotions
2 PlayPhysics Conversation of the learner Interpreting conversation Learner’s emotions Implicit
3 Trade Ruler Questionnaire Evaluation of questionnaire Learner’s level of motivation Explicit
4 Talking Island Learner behavior Interpreting Interaction traces Learner activity Implicit
5 Hands-on OS game Questionnaire Evaluation of questionnaire Learner’s enjoyment Explicit
6 VR-ENGAGE Errors of the learner Interpreting conversation Learner's ability to reason plausibly Implicit
Interpreting learner’s errors
7 Vectors in Physics and Mathematics Actions of the learner Interpreting Interaction traces Learner’s learning style Implicit
Learner’s level of motivation
8 <e-Adventure> Conversation of the learner Interpreting conversation Learner’s learning style Implicit & Explicit
Questionnaire Evaluation of questionnaire Learner’s level of knowledge.
9 Set Based Concurrent Engineering game Questionnaire Evaluation of questionnaire Learner’s level of engagement Explicit
10 Balance game Learner’s performance Translating learner's actions Learner’s degree of mastery Implicit
11 Learning version of Second Life Body Expression Interpreting body posture and physiological signals Learner’s levels of attention Explicit
Learner behavior
12 Virtual Reality Game for English Actions of the learner Interpreting Interaction traces Learner’s emotions Implicit
Learner behavior
13 LMMG Actions of the learner Interpreting Interaction traces Learner’ working memory capacity Implicit
14 ELEKTRA game Actions of the learner Translating learner's actions Learner’s skills Implicit
15 80Days game Learner behavior Path follow Learner's competences Implicit
16 Instruction Right Place Game Errors of the learner Interpreting learner’s errors Learner's deficiency in programming subject Implicit
17 LPG Questionnaire Evaluation of questionnaire Learner’s level of knowledge Explicit