Centrality | Recruitment evaluation | Monitoring | Evaluation of newcomer integration | Cronbach’s α | |
---|---|---|---|---|---|
I actively take on certain tasks during the game, because I am the most qualified person to do it. | 0.879 | 0.068 | 0.177 | −0.068 | 0.87 |
I can and I like to help others, because I am a good player. | 0.848 | −0.124 | −0.022 | 0.210 | – |
I participate a lot in our players’ community life. | 0.816 | 0.179 | 0.115 | 0.176 | – |
I like to collaborate with new players and to guide them. | 0.774 | 0.108 | 0.141 | 0.335 | – |
I am satisfied with the way my players’ community recruits new members. | 0.077 | 0.911 | 0.046 | 0.090 | 0.76 |
I believe that my community could be more creative when recruiting new members. | 0.060 | 0.869 | −0.081 | −0.225 | – |
To enter our players’ community, new members must be selected. | 0.087 | −0.111 | 0.901 | 0.153 | 0.77 |
Before I invite somebody to my players’ community, s/he must prove him/herself. | 0.169 | 0.077 | 0.881 | −0.078 | – |
New players can become community members in a short time. | 0.132 | −0.041 | −0.001 | 0.931 | 0.85 |
The way new members are integrated into the community is appropriate. | 0.265 | −0.088 | 0.071 | 0.863 | – |