From: Designing a VR game for public speaking based on speakers features: a case study
Timestamp | Engagement Engaged? | Engagement Level | Real Audience | Virtual Audience |
---|---|---|---|---|
0:15 | Sí | 8,75 | E | E |
0:30 | Sí | 4 | A | E |
0:45 | N/A | N/A | N/A | N/A |
1:00 | N/A | 6 | C | N/A |
1:15 | N | N/A | N | E |
1:30 | N/A | 5 | N/A | N/A |
1:45 | N/A | 7,5 | N/A | N/A |
2:00 | Sí | 7,5 | F | E |
2:15 | N/A | 5 | F | E |
2:30 | N/A | N/A | N/A | E |
2:45 | Sí | 7,5 | F | E |
3:00 | N | N/A | E | E |
3:15 | Sí | 7 | E | E |
3:30 | N | 5,8 | A | E |
3:45 | N | 7,66 | A | C |
4:00 | N | 5 | N/A | N/A |
4:15 | N | N/A | N/A | N/A |
4:30 | N | 4 | A | C |
4:45 | N/A | N/A | N/A | C |
5:00 | Sí | 7 | A | E |
5:15 | Sí | 5,57 | A | C |
5:30 | N/A | 5 | N/A | N/A |
5:45 | N/A | 4 | A | E |
6:00 | N | 5 | N | N |
6:15 | N | 2,5 | A | N |
6:30 | N | 9 | A | N |