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Table 1 Evaluation of the ALMA-Yactul Ecosystem according to the Triple E Framework Measurement Tool

From: Scaffolding support through integration of learning material

Engagement in the learning

0=No

1=Somewhat

2=Yes

Comment

The technology allows students to focus on the assignment/activity/goals with less distraction (Time on Task).

  

Ă—

Through the integration of learning material and thereby reducing the time spent on searching for related resources, the time on task is increased.

The technology motivates students to start the learning process.

 

Ă—

 

Incentive Yactul activities, creating discussion before introducing a topic, can foster student engagement.

The technology causes a shift in the behavior of the students, where they move from passive to active social learners (through co-use or co-engagement).

  

Ă—

Yactul as a gamified student response platform fosters active learning. Social learning can be realized through collaborative activities.

Enhancement of the learning goals

0=No

1=Somewhat

2=Yes

Comment

The technology tool allows students to develop or demonstrate a more sophisticated understanding of the learning goals or content (using higher-order thinking skills).

 

Ă—

 

The Eclipse plugin fosters the application of programming concepts by integrating related resources.

The technology creates supports (scaffolds) to make it easier to understand concepts or ideas (e.g. differentiate, personalize or scaffold learning).

  

Ă—

The integration of learning material is a scaffolding support to quickly pinpoint relevant resources and avoid Meno’s paradox of inquiry.

The technology creates paths for students to demonstrate their understanding of the learning goals in a way that they could not do with traditional tools.

  

Ă—

The spaced repetition provided in the Yactul app creates quiz sequences according to the necessities of the individual learner.

Extending the learning goals

0=No

1=Somewhat

2=Yes

Comment

The technology creates opportunities for students to learn outside of their typical school day. (24/7 connection).

  

Ă—

The Yactul app creates a continuous learning experience outside of the classroom.

The technology creates a bridge between students school learning and their everyday life experiences (connects learning goals with real life experiences).

Ă—

   

The technology allows students to build authentic life soft skills, which they can use in their everyday lives.

Ă—

   
    

Total = 12