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Table 3 The inclusion criteria

From: Exploring the trends of educational virtual reality games: a systematic review of empirical studies

Criteria

Specifics

Publication date

2012–2018

Type

Journal articles and conference proceedings

Language of publication

English

Education usage

Uses VR for education

Implementation of functionality

Present implemented artefact, not just design

Implementation of Mode

Single, Multiplayer

Implementation of Genre

Adventure, Gameplay