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Table 2 Occurrences of learning scenarios in the studies involving education in the Metaverse for different generation types

From: Is Metaverse in education a blessing or a curse: a combined content and bibliometric analysis

Generation type Learning scenario Occurrence
Y (n = 19) Collaborative learning 7
Individual learning 3
Problem-based Learning 3
Project-based learning 2
Game-based learning 1
Not mentioned 3
Z (n = 17) Blended/hybrid learning 6
Collaborative learning 2
Mobile learning 2
Game-based learning 1
Observational learning 1
Experiential learning 1
Problem-based learning 1
Augmented learning 1
Not mentioned 2
Y & Z (n = 1) Personalized learning 1
Z & Alpha (n = 1) Blended learning 1
Total N/A 38