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Table 2 Occurrences of learning scenarios in the studies involving education in the Metaverse for different generation types

From: Is Metaverse in education a blessing or a curse: a combined content and bibliometric analysis

Generation type

Learning scenario

Occurrence

Y (n = 19)

Collaborative learning

7

Individual learning

3

Problem-based Learning

3

Project-based learning

2

Game-based learning

1

Not mentioned

3

Z (n = 17)

Blended/hybrid learning

6

Collaborative learning

2

Mobile learning

2

Game-based learning

1

Observational learning

1

Experiential learning

1

Problem-based learning

1

Augmented learning

1

Not mentioned

2

Y & Z (n = 1)

Personalized learning

1

Z & Alpha (n = 1)

Blended learning

1

Total

N/A

38