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Table 4 Demographic characteristics of participants

From: Incorporating personalized learning in a role-playing game environment via SID model: a pilot study of impact on learning performance and cognitive load

Variable

n

%

Gender

Male

6

15

Female

35

85

Age

21–30

3

7

31–40

36

88

41–50

2

5

Employment status

Employed, working 1–39 h per week

4

10

Employed, working 40 or more hours per week

31

75

Not employed

4

10

Retired

2

5

Gameplay experience

No experience

35

85

Limited experience

4

10

Lots of experience

2

5

  1. N = 41