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Table 1 Participants’ background information

From: The effect of wearable technology on badminton learning performance: a multiple feedback WISER model in physical education

Skill

Group

N

Male

Female

18–20

21–22

Clear

Control

46

25

21

39

7

Clear

Experimental

44

26

18

38

6

Smash

Control

47

25

22

39

8

Smash

Experimental

44

26

18

38

6