From: Evaluating system usability of mobile augmented reality application for teaching Karnaugh-Maps
Engineering discipline | Topic | Approach | Findings | Evaluation Technique | References |
---|---|---|---|---|---|
Electrical Engineering | Electromagnetic prerequisites | AR based learning environment | Students were able to imagine abstract physics principles and gain a deeper understanding using AR experience | Knowledge test and critical thinking questionnaire | Faridi et al. (2020) |
Electronics Engineering | AR to electronics Practice | AR based mobile application | These findings show that incorporating augmented reality into electronic practice has a significant impact on student achievement | Academic achievement of students was analysed | Selek (2020) |
Electronics Engineering | Embedded system | AR based table-top learning environment | Before deploying the system on students, system usability was evaluated | SUS is used to measure system usability | Kumar et al. (2020) |
Electronics Engineering | Electronic circuit simulation using AR | AR based mobile application | Increase learning efficiency by simulating and moving intangible concepts like current, voltage, and so on into the physical world | Learning quality of teaching was analysed | özüağ et al. (2019) |
Electronics and Electrical Engineering | Control System | AR based mobile and tabletop learning environment | For theoretical topics, students rated the ARLE as an efficient learning method. Also, usability of two design variants of the ARLE in terms of manipulability and comprehensibility was discussed | HARUS is used to evaluate system usability | Prit Kaur et al. (2019) |
Electronics Engineering | Laboratory equipment (CRO) | AR based tabletop learning environment | The findings of this study indicate that augmented reality (AR) is a suitable technology for creating interactive AR experiences for engineering education | Cognitive load and learning motivation | Singh et al. (2019) |
Electronics Engineering | Logic gates using AR | Handheld AR device | The marker less paradigm identifies the ICs and places three objects: IC identification, pins information, and logic diagram information. The AR system's overall evaluation was given a technical efficiency of 97.5 | Survey questionnaire was prepared to evaluate system usability | Avilés-Cruz and Villegas-Cortez (2019) |
Electronics Engineering | Resistive electrical circuit on breadboard | AR based mobile application | The results of the research show that the system aids the user in comprehending and comparing the theoretical and experimental values of circuit parameters via an AR layer displayed on the smartphone | User experience, perception, and perceived ease of use was evaluated | Garcia-Sanjuan et al. (2018) |
Electronics Engineering | Analog and digital communication | AR based mobile application | Students gave feedback that hand-held device cause hindrances in robust equipment handling so it could be improved by using HMD’s | Accuracy and efficiency of the system was calculated | Baloch et al. (2018) |