From: Is Metaverse in education a blessing or a curse: a combined content and bibliometric analysis
Generation type | User-centric factors (ecosystem) | Occurrence |
---|---|---|
Y (n = 16) | Content creation | 6 |
Social communication | 3 | |
Personalize socializing with others | 2 | |
Virtual economy | 2 | |
Not mentioned | 3 | |
Z (n = 11) | Content creation | 5 |
Personalize socializing with others | 1 | |
Not mentioned | 5 | |
Y & Z (n = 1) | Virtual economy | 1 |
Z & Alpha (n = 1) | Not mentioned | 1 |
Total | N/A | 29 |