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Flipped learning wheel (FLW): a framework and process design for flipped L2 writing classes


It is widely recognized that feedback is important for the improvement of second language (L2) writing skills; however, teachers are facing challenges in providing sufficient and quick feedback on students’ written works. This study proposes to employ the flipped classroom approach and peer feedback in L2 writing classes. Though previous studies provided sufficient theoretical frameworks and design guidelines in both fields, there is still a lack of actionable process designs specifically for L2 writing that combine flipped learning and peer feedback. To address the aforementioned gaps, this article uses a ‘design thinking’ approach to establish a framework named the Flipped Learning Wheel (FLW), which contains the components and principles of a typical flipped learning class. To achieve collaborative and reflective learning, which have been rarely specified in previous flipped learning research, this study involves the jigsaw technique and process writing approach in the design. The paper presents a detailed explanation of the FLW implementation process in L2 writing classes that contains 18 steps. We also interviewed eight L2 writing teachers about their perceptions on the FLW framework’s feasibility in practice. Respondents report that the teaching process is specific, actionable and feasible for real-life teaching, which also leaves sufficient freedom for teachers to make adjustments. However, more attention should be paid to classroom management, class size and teacher competence. The FLW framework and implementation process presented in this article can be directly used, adapted or reshaped by L2 writing teachers for students with middle and upper language ability. Future studies can also implement this process design in practice and test its impact on writing ability and engagement.


It is widely recognized that revision based on feedback is important for the improvement of writing skills (Law & Baer, 2017; Liu & Brown, 2015). However, in the teaching of second-language (L2) writing, teachers are faced with challenges such as the limited time to give sufficient and quick feedback on students’ written works (Cho & Schunn, 2007; Law & Baer, 2017; Liu & Brown, 2015). In addition, Nobles and Paganucci (2015) observe that a great deal of valuable in-class time was spent on low-order activities in Bloom’s taxonomy (Anderson & Krathwohl, 2001), such as remembering and understanding, requiring high-order activities such as applying, analysing, evaluating and creating to be undertaken by students outside of class time.

Under this circumstance, the adoption of flipped learning (Bergmann & Sams, 2012) in L2 writing classes with the involvement of peer feedback provides a potential opportunity to provide feedback through engaging in high-order learning activities. A typical flipped learning class, or flipped classroom approach, provides students with access to online learning materials (usually via reading, lecture videos and quizzes) prior to face-to-face (F2F) sessions, and then use the in-class time to deal with “harder work of assimilating that knowledge” (Brame, 2013). With the use of flipped learning, learners gain full control of their study and can access their learning materials when, where and as often as they need to, while instructors gain more time to support student-centred learning (Huang, Hew, & Lo, 2019; Hung, 2017; Lameras & Moumoutzis, 2015; Zhamanov & Sakhiyeva, 2015).

Although flipped learning is theoretically promising, its relevance with second language acquisition (SLA) has not been established, particularly in relation to the teaching of L2 writing (Hung, 2017). Luo, Hew, Lei, and Oh (2017) suggest that teachers still “consider it (the implementation of flipped classroom approach) too difficult” (p. 449) since there is a lack of practical models guiding them on how to do so. We partially agree with Luo et al. (2017): we believe that there are sufficient models demonstrating how to implement the flipped classroom approach, and the problem is these models are not detailed, actionable or subject-specific enough. It is true that the flipped classroom is a generic approach that can be customized to any disciplinary area; however, for teachers who are not necessarily familiar with this pedagogical approach, a ready-to-implement process design will be much more favoured. For example, Kim, Kim, Khera, and Getman (2014) suggest that teachers “provide facilitation for building a learning community” (p. 45) without answering “how to build the learning community” or “how to facilitate the process”; Lo and Hew (2017) emphasize the importance of solving simple problems without specifying how to design the problems; Lee, Lim, and Kim (2017) propose to pay attention to “procedural organization” (p. 440) with a lack of explanation on how to achieve it in the model. When it comes to subject-specific context, the aforementioned principles are even more ambiguous so that the implementation in practice is difficult. If we take L2 writing as the specific context, the existing models “do not adequately explicate how and what students need to do to evaluate, revise, and edit their writing once the first draft is completed” (Law & Baer, 2017, p. 3), neither specify which tool or what strategies to teach L2 writing (Wingate, Andon, & Cogo, 2011). In summary, the earlier work made significant contributions to the development of the flipped classroom approach, but there is still a call for detailed and subject-specific process designs to supplement existing knowledge.

To address the aforementioned gaps, we aim to present the design of a general flipped learning model with specific explanations on the involved procedures in peer-feedback-based L2 writing classes. In the case of the teaching of L2 writing, this study employs the jigsaw technique and process writing approach for the enhancement of collaborative and reflective learning. The design follows the iterative design thinking process proposed by Plattner, Meinel, and Weinberg (2009), as explained in the next section.


This study develops a process design for a flipped L2 writing class that mainly focuses on peer feedback. The design follows the iterative design thinking process proposed by Plattner et al. (2009), which contains six steps: understand, observe, point of view, ideate, prototype and test.

We started by gathering insights about the existing problems, trying to understand and observe the current needs in L2 writing education. During this process, we referenced academic publications for theoretical support. Afterwards, we conducted informal talks with teachers to confirm their point of view on whether the problems are a valid concern for teachers’. In the following step, we read widely to ideate the concept, as well as reviewing related models to shape the final prototype. At this stage, we established a framework named the Flipped Learning Wheel (FLW) that contains the components and principles of a typical flipped class, followed by a detailed process design description of that in L2 writing classes. Then, we tested the feasibility of the framework by interviewing teachers about their perceptions and suggestions based on their experiences.

One of the major difficulties of the current study is that in the step of test, every participant gave abundant suggestions so the process design dynamically changed. For example, based on literature, we suggested that teachers check students’ online learning progress prior to the F2F sessions. If needed, lecturers could send reminders to students for guaranteed online participation. This item has been removed since several interview participants believed students should not be spoon-fed. To ensure mutual understanding, we conducted three rounds of interviews. In the first round, we interviewed participants to collect their opinions. In the second round, we merged all of their suggestions into the improved process description and interviewed participants on whether to keep or remove the newly merged items. Then, in the third round, we kept repeating the aforementioned two processes until there were no more items to add or remove.

The test includes four main parts: whether this study identifies the right problem (lack of feedback), whether the proposed solution (peer feedback) is rational in practice, what are the benefits and of the current process design and how to upgrade the process design. All of the interview questions as shown in Table 1.

Table 1 Questions involved in the current study

The test involved eight PhD candidates in the field of education, who have at least 3 years of L2 teaching experience. This study involves a limited number of participants (n = 8) because the test is basically a heuristic evaluation, which is an “informal method of usability analysis” where a number of evaluators are presented with a design and asked to comment on it (Nielsen & Molich, 1990, p. 249). According to Nielsen and Molich (1990), in the evaluation of one single interface design, several evaluators are able to “do rather well”, and the number can be “only three to five” (p. 249). Since the teaching process description for teachers is as straightforward as interface design to customers, the approach of Nielsen and Molich (1990) applies to this study. In addition, since this study involves three rounds of interview and the participants are PhD candidates with knowledge, we received sufficient interview responses that support the current study.

Design process understand and observe: the call for peer feedback in L2 writing

Peer feedback is also known as peer review, peer editing, peer assessment or peer responses. Peer feedback activities refer to those in which learners work in pairs or small groups to provide comments on one another’s writing work, textually and/or orally (Chen, 2016; Yu & Lee, 2016). The main benefits of peer feedback are its potential in encouraging collaborative learning, contributing to learning autonomy, developing a sense of audience awareness, fostering the ownership of texts, enhancing students writing attitude and improving the quality of students’ interactions (Chen, 2016).

Peer feedback is of great significance in writing activities: as instructors “seldom have the time to give adequate commentary on students’ written work” (Law & Baer, 2017, p. 3), the involvement of peer feedback significantly reduces instructors’ workload and therefore facilitate the teaching of writing. However, when it comes to second language teaching, a language that has not been mastered by learners, it is a concern as to whether or not learners are able to provide useful feedback and how effective that peer feedback is in L2 writing.

A number of studies compared the effect of peer feedback and self-feedback. Diab (2010) conducted a quasi-experiment to exam students’ correction of specific language errors in revised drafts. The results showed that peer feedback significantly improved English writing skills for foreign language students, with the peer-reviewing group reduced rule-based errors (subject/verb and pronoun agreement) but not the non-rule-based errors (wrong word choice and awkward sentence structure). Namely, the use of peer feedback helps the correction of certain types of errors instead of all.

There are also studies comparing the effectiveness of peer feedback with teacher assessment. Topping (1998) indicates that peer feedback plays a positive role in developing students’ sense of achievement and attitudes, and peer feedback is “as good as or better than” teacher assessment (p. 249). Ekşi (2012) conducted a comparative study in a Turkish university on 46 English major students to investigate the effectiveness of peer feedback and the teacher feedback. The results show that even though the peer-reviewing group “made many surface-level changes” at the beginning, they “gradually increased deep-level changes” (p. 33). Eventually, the two groups presented no significant differences as to academic performances. However, the peer-review frees up the teachers’ time for other pedagogical activities to “a great deal” (Ekşi, 2012, p. 33), so peer feedback is overall useful.

Researchers also attempted to investigate the detailed functions of the two types of reviewing. The study of Chen (2010) reported 10 graduate students’ perceptions regarding peer feedback and feedback from writing consultants. It was found that the two types of comments serve different functions for students, as writing consultants focused on local errors only in the time-limited consultation sessions while peer comments were “able to comment on higher order issues” (p. 155). Overall, peer feedback works effectively as students shared similar English writing proficiency, disciplinary knowledge and the same level of expectation. Yu and Lee (2016) proposed that peers tend to pay more attention to macro-level mistakes such as organization and overall comments while teachers are more focused on micro-level correction (e.g., form, grammar and content). Generally speaking, L2 learners perceive both ways of feedback as important, as teacher feedback is more “useful” while the peer feedback makes “positive” and “more meaning changes” (Yu & Lee, 2016, p. 466).

Another two aspects of peer feedback research are whether L2 learners are able to or can be trained to provide valid feedback and whether the two groups (feedback-givers and feedback-receiver) benefit from the process. Both are confirmed since Rouhi and Azizian (2013) assert that “the effect of peer review on L2 writing has already been established” (p. 1349), and a number of studies have concluded that both the feedback-givers and feedback-receivers significantly benefit from peer feedback though on different aspects (Berggren, 2014; Guasch, Espasa, Alvarez, & Kirschner, 2013; Rouhi & Azizian, 2013; Yu & Lee, 2016).

When talking about peer feedback, researchers talk about computer-mediated peer feedback which includes two modes: synchronous or asynchronous (Chen, 2016). Usually, the selection of synchronous or asynchronous peer feedback is an issue.

When peer review is mediated with computers, the selection of synchronous or asynchronous peer feedback is normally an issue (Chen, 2016). Though we involve computers in the peer feedback process, we do not dig deep into the synchronous/asynchronous differences as we focus more on the face-to-face peer feedback process rather than the media technology.

Ideation and prototype: the flipped learning wheel (FLW)

The flipped learning wheel (FLW): components and principles

We propose a framework named the Flipped Learning Wheel (FLW) which contains the components and principles involved in an effective flipped learning class. The Flipped Learning Wheel was developed based on various theories, including instructional design theories, the use of technology for pedagogical uses and the Community of Inquiry model (Garrison, Anderson, & Archer, 1999).

Whether flipped or not, class design is basically based on instructional design theories, hence the instructional design theories apply to flipped classes, too. Merrill (2002) proposed a model named First Principles of Instruction, which contains five main principles (integration, activation, application, demonstration and problem) for instructional design (see Appendix). According to Merrill (2002), learning will be promoted when the new knowledge is demonstrated by the instructor and applied by the learner. At the same time, the new knowledge should have connections with the learners: it should be integrated into the learners’ world and can be understood based on learners’ existing knowledge. This step provides scaffolding to lead the student through the zone of proximal development, which indicates the zone learners can reach once they are under proper guidance, as highlighted by Vygotsky (1980). Most importantly, learners are supposed to be engaged in problem-solving activities. Though the model by Merrill (2002) does not address on the design of flipped learning classes, researchers revise it for flipped learning classes in later studies (Hall, 2018; Kim, Jung, de Siqueira, & Huber, 2016; Lo & Hew, 2017; Lo, Lie, & Hew, 2018).

One dominant framework used in the field of educational technology is TPACK. TPACK is a framework that contains three aspects of knowledge: technological knowledge, pedagogical knowledge, and content knowledge. Since TPACK lays emphasis on technology in pedagogy use, it can be used in a technology-enhanced class design such as blended learning and flipped classroom approach (Doering, Veletsianos, Scharber, & Miller, 2009; Tai, Pan, & Lee, 2015). Later on, Ansyari (2015) analysed 22 articles about the characteristics of successful TPACK arrangements and formed nine considerations in designing a TPACK-based class, or, a technology-enhanced teaching class (see Appendix). Generally speaking, Ansyari (2015) indicates that in designing the overall class, designers should make sure the technological content is coherent with the curriculum needs. The materials need to provide authentic learning experiences, and the whole design can actively involve learners. During the instruction, either online or F2F, instructors need to provide guidance and feedback, together with intensive training. As to students, they are expected to collaborate with each other, reflect on what has been done, and have sufficient time to practice (Ansyari, 2015, p. 701). Different from the typical flipped models, which lay emphasis on collaboration, guidance and feedback, etc., the design considerations listed by Ansyari (2015) addressed authentic learning experience, intensive training and sufficient time for practice.

There are also researchers focusing on the Community of Inquiry theory (Garrison et al., 1999). Community of Inquiry describes how learning occurs for a groups of individual learners through the experience that occurs at the intersection of social, cognitive and teaching presence (Bektashi, 2018; Garrison et al., 1999; Shea et al., 2014; Shea & Bidjerano, 2010; Swan, Matthews, Bogle, Boles, & Day, 2012). Kim et al. (2014) selected proposed nine design principles of flipped learning based on the Community of Inquiry theory. During out-of-class sessions, Kim et al. (2014) suggests teachers make learning materials available prior to the class, provide incentives for students to get prepared and assess student understanding before the class. During the class, teachers are expected to make a clear connection between the in-class and out-of-class activities, followed by well-structured guidance, and give students sufficient time to complete the given tasks. While students are doing the tasks, teachers should facilitate students building of a learning community and provide feedback accordingly. Throughout the whole process, the involved technology should be easy-to-access.

The aforementioned design principles or suggestions can be categorized into four groups (see Table 2).

Table 2 The four categories of guidelines in previous models

First, those can be covered due to the nature of the flipped classroom approach. For example, one feature of flipped learning is the location of learning material online, including educational videos, quizzes and reading documents, etc. The feature can be interpreted as first exposure prior to F2F sessions or the demonstration of knowledge/skills. The principle “have curriculum coherency with the programme” mentioned by Ansyari (2015), p. 701 was established for teaching involving technological knowledge. Since the domain of a flipped class is the content and design rather than technology, a flipped learning class with curriculum coherency can be easily guaranteed.

Second, the actionable guidelines for process design. Suggestions in this group are mainly specific, such as assessing students’ understanding, connecting the out-of-class and in-class activities and providing feedback. Previous studies provided detailed explanations for guidelines in this category.

Third, the principles of a flipped learning class serve as principles rather than operational rules. These principles significantly affect the effectiveness of a flipped learning class, but rarely with specific descriptions. For example, previous studies highlighted the importance of engagement by involving learners and providing incentives (Ansyari, 2015; Kim et al., 2014); however, little literature specifies how to involve learners and what incentives to prepare. The same situation happens to the other four principles as well (reflection, collaboration, learning community and relatedness).

Other suggestions which emerged were categorised as ‘Others’, including providing intensive training, ensuring sufficient time to complete the assignment and making sure both teachers and learners are familiar with technologies. It is worth noticing that the acceptance of technology-enhanced learning (flipped learning included), depends on people’s perceived usefulness and perceived ease of use (Davis, 1989). More and more scholars have begun to pay attention to specific technological obstacles and have emphasised the importance of providing easy access to technology (Altıner, 2015; Bower, Dalgarno, Kennedy, Lee, & Kenney, 2015). The ease of use includes whether students can easily get access to online materials, whether teachers are easily able to arrange the videos/quizzes and whether teachers could easily select a satisfactory learning management system. When it comes to using of digital devices in the classroom, such as in the current case, the ease of use also involves the availability of Wi-Fi network, device chargers, etc.. We propose “accessibility” as one important principle of an effective flipped learning class.

The design guidelines and suggestions are summarised into one framework named the Flipped Learning Wheel (FLW), as shown in Fig. 1. The Flipped Learning Wheel (FLW) presents the components involved in an effective flipped learning class, as well as principles that are important but rarely specified (collaboration, reflection, learning community, engagement, accessibility and relatedness).

Fig. 1
figure 1

The Flipped Learning Wheel (FLW): components and principles

The next section focuses on elaborating how to specify the in-class activities that are initiated by students. Namely, how to facilitate collaborative learning and how to lead students to take part in learning reflection (see Fig. 1). We introduce the jigsaw technique and process writing approach.

Jigsaw technique for enhanced collaboration

There are various forms of cooperative language learning strategies, among which the jigsaw technique is a popular one (Sabbah, 2016). First introduced by Aronson (1978), jigsaw technique is one “pure” cooperative learning technique being based on “group dynamic and social interactions” (Şahin, 2010, p. 778). There are two key concepts in the jigsaw techniques: home group and expert group. In a class with jigsaw technique, as shown in Fig. 2, teacher divides students into small groups called home groups. Each member of the home group receives a different task (e.g. task A, task B, task C and task D). Then, students who are with the same learning task leave the home groups and join in an expert group (expert group for task A, task B and etc.). These two steps initiated by teachers are called Grouping and Re-grouping (see Fig. 2). Each student is expected to discuss tasks in the expert group (Discussion), learn from peers, and then come back to their home groups to share what they have learnt (Reporting), followed by overall or individual assessments (Assessment). In the jigsaw technique, there are no fixed numbers of the two types of groups. The number of home groups depends on class size, and the number of expert groups depends on how many tasks a teacher assigns to students.

Fig. 2
figure 2

The implementation of jigsaw technique: grouping, regrouping, discussion, reporting and assessment

One thing that makes the jigsaw technique valuable is its empowerment on student participation. Learners in traditional classes can easily be invisible by being quiet or by refusing to volunteer, which is harder in jigsaw-learning classes (Aronson & Bridgeman, 1979). Instead, each member “has a unique and vital part of the information” like a piece in a “jigsaw puzzle” (Aronson & Bridgeman, 1979, p. 441). The learner’s task is essential for the final output, so each member is significant for the group (Qiao & Jin, 2010). The jigsaw technique, therefore, brings benefits such as facilitated knowledge construction, reduced anxiety, enhanced motivation, positive interdependence and improved accountability (Mattingly & VanSickle, 1991; Qiao & Jin, 2010; Sabbah, 2016).

One challenge in implementing the jigsaw technique is to design proper tasks for students. In the original design, we planned to assign students with different roles (e.g. group leader, note-taker, facilitator, editor, etc.), as suggested by Sabbah (2016). The design provides diverse paths to group success, as students with low language proficiency are offered with roles that do not rely heavily on the language level (e.g. note-taker). However, participants in the current study criticized that the assignment of different roles is inconsiderate as to the workload and learning chances of each role. Therefore, we replaced the plan with assigning different students’ writing works. We believe that students in the expert group will learn from peers on how to give feedback even though with limited language capacity. Accordingly, we replaced the term ‘expert group’ with ‘task group’, as the word expert group indicates that members are more skilled than others, which does not apply to the revised plan. The detailed description is shown in Step 16 in Fig. 3.

Fig. 3
figure 3

18 steps in implementing the Flipped Learning Wheel (FLW) in an L2 writing class

The process writing approach for enhanced reflection

To improve reflection in an L2 writing class, we introduce the process writing approach in the current process design. The process writing approach, also named process-oriented instruction or process-oriented writing, is an approach containing a “multiple-draft process” (Chen, 2016, p. 366) including pre-writing, drafting, revising, editing and even publishing (Badger & White, 2000; Chen, 2016; Goldstein & Carr, 1996; Stahl, Pagnucco, & Suttles, 1996). Learners write more than one draft, so there could be multiple rounds of revision. The multiple-draft process increases the need for feedback and accordingly involves peer feedback during the process (Chen, 2016). The process writing approach uses authentic writing experiences. Learners in a process-oriented writing class write for “real purposes and audiences” (Graham & Sandmel, 2011, p. 396) that has a high sense of relatedness with the writer.

Despite possible advantages, the process writing approach is not without criticisms. According to Nagin (2012), the process writing approach is not able to provide sufficient training on foundational skills such as handwriting, spelling, grammar, sentence structure, etc.. Therefore, the provided instruction cannot ensure the students, especially those with low language proficiency, to experience satisfactory process (Graham & Harris, 1997; Graham & Sandmel, 2011). In the current study, we addressed this criticism by using the flipped-classroom approach to provide students with foundational skill training.

To be specific, the teaching process design in the current study designs online instruction videos to help students understand what to consider before writing (pre-writing), requires students to draft writing prior to the F2F session (drafting) and leads jigsaw-based peer feedback (revising). Most importantly, lectures could ask students to revise their works based on revisions or write an upgraded version of the same topic. After that, lectures could arrange another round of peer feedback to reinforce learning gains (editing). This study does not address publishing; however, students are free to upload their works online. The design based on process writing approach is simplified in the 18 steps in the FLW process description (see Fig. 3).

Research findings

Prototype: the flipped learning wheel (FLW) teaching process design in L2 writing classes

The previous sections introduced the FLW framework with its components and principles of a typical flipped learning class, followed by a theoretical discussion on how to make the L2 writing class collaborative and reflective (with the use of jigsaw technique and process writing approach). This section provides a detailed description of the whole process, including the preparation, online sessions, F2F sessions and the after-class activities.

Phase one: preparation

In preparing for the class, the teacher needs to develop the overall course plan and material, as well as analyse students’ needs. The accessibility of technology is also considered since the ease of use significantly influence the effectiveness of technology-enhanced learning (Davis, 1989).

The analysis of students’ needs is important. Lungu (2013) proposed that a foreign language course should enable learners to function adequately in their specific situations, hence the course designer should trace out the target situation, identify learners’ needs and determine their level of proficiency, and support students’ needs before the class. Teachers could run a pilot test to gain a better understanding of students’ situation via pre-survey or casual talk (Step 1). Then, teachers could start to prepare learning materials. The materials could include instructional videos, online quizzes, reading material, worksheet, quizzes in F2F sessions, Q&A content based on assignments and mini-lectures. At the material preparation stage, we suggest teachers consider designing a diverse level of tasks for assessments. To be specific, teachers could provide instructional scaffolds by selecting materials that are slightly more difficult than students’ ability (Krashen, 1982; Vygotsky, 1980), and then set advanced problems for students with high language proficiency and basic exercises for underperforming students (Lo & Hew, 2017) (Step 1, 2 and 3).

After the learner analysis and material preparation, teachers could consider technology issues including which learning management system (LMS) to use (e.g. Moodle and TalentLMS), whether students can get access to the LMS and whether students will be equipped with devices in the F2F sessions (Step 4 and 5).

Phase two: online (out-of-class) sessions

The online sessions contain three parts: guidance, assessments and perpetration for the connection of online and F2F activities.

In the section on Guidance, teachers should upload instructional videos, reading materials and a worksheet to the chosen LMS. The instructional videos should contain leading-in activities to revise students’ pre-existing knowledge as well as known information for F2F discussions. The length of videos should be a maximum of 15 min, ideally under 10 min, and even as short as 3 min (Bergmann & Sams, 2012; Educause, 2012; Lo & Hew, 2017). We suggest keeping each video within 6 min in length, as Guo, Kim, and Rubin (2014) suggest that segmented videos within 6 min are ideal in engaging students. It is worth noticing that teachers are not necessarily needed to record the video themselves; instead, they can upload existing videos if there are no copyright concerns (Step 6). If the learning management system (LMS) allows, teachers could consider interactivity in the instructional videos, such as stop-think-answer, interactive graphs and optional synchronous Q&A (Lee et al., 2017, p. 433) (Step 8).

We suggest that teachers provide a worksheet for the peer feedback process that contains tips, assessment criteria and checklists. Peer feedback contains potential problems such as too much focus on “surface concerns” (Leki, 1990, p. 9), vague feedback, too sarcastic to be constructive and lack of training (Liu & Sadler, 2003). Therefore, it is of great significance to provide students with specific scales for the rating (Cho & Schunn, 2007) which lays emphasis on writing styles and structures instead of grammar mistakes only. The worksheet serves as a facilitator during the F2F peer feedback process (Step 7).

In the section on Assessment, we suggest teachers prepare online quizzes to check students’ understanding of the presented reading and instructional videos. Most LMSs score the quiz automatically and present the score immediately as the visualized outputs. After that, teachers assign a writing task with deadlines, which is expected to be upload to the LMS by students (Step 9 and 10).

It worth noticing that during the online sessions, teachers are expected to prepare for the online-and-F2F connection. Teachers could review students’ submitted writing and accordingly design the quiz and Q&A for F2F. Teachers could also check students’ progress to have a better understanding of student online participation (Step 11 and 12).

Phase three: F2F sessions

The design of F2F sessions is the key to a successful flipped learning class therefore it can be much more demanding (Lee et al., 2017; Lo et al., 2018). The design of F2F sessions mainly focuses on connecting online and F2F activities by providing quizzes, Q&A and mini lectures.

At the beginning of F2F sessions, teachers could prepare a quick multiple-choice quiz given at the beginning of the F2F session to help activate students’ prior knowledge and reduce learners’ potential anxiety (Lo & Hew, 2017). The quiz can be taken via classroom responses systems, to enable students to get immediate feedback on their performance (Talbert, 2013). Teachers could choose an audience response app that involves mobile phones or laptops, as there are a variety available. It is always possible that students attend the class without watching online videos or completing pre-class readings (Zhamanov & Sakhiyeva, 2015, p. 1). It is essential for lecturers to ensure that students are cognitively prepared for the F2F sessions. Therefore, teachers could prepare a short Q&A focusing on out-of-class assignments or a mini lecture on supplementary information (Step 13, 14 and 15).

In Step 16, there are 13 sub-steps explaining how to conduct a jigsaw-based L2 writing class for peer feedback. Firstly, teacher select “n” (n refers to number) pieces of student writing works from LMS and divide the class into home groups in which contains “n” students. According to interview responses, the selected student writing works should be above average quality but not perfect, which allows students to both learn from the sample and comment on it. Each student in the group will choose one piece of student writing work and join the task group in which every member is with the same piece of student writing work. After that, teacher tours around the class to ensure each student is equipped with a laptop with access to the internet. Google Docs is recommended here as a multi-user editing website, which could be replaced with websites with equivalent functions. Then, the teacher gives students sufficient time to revise their writing works individually and then discuss in the task group on why they revise and how to upgrade. At this stage, teachers should ensure students, especially the underperforming ones, are providing peer feedback based on the tips and checklist on the worksheet. During the discussion, members in each task group will behave differently, as they are with different language proficiencies and different characteristics. Therefore, teachers could encourage students to take different roles in the group discussion, such as leading underperforming students to take notes and asking introvert students to prepare for a summative speech. However, if teachers approach group work in this way, they should intentionally change students’ perception of their group roles (Sabbah, 2016) to minimize stereotypes (e.g. S/he can only do a good job on summarizing discussions) or negative self-suggestion (e.g. I am not capable so I can only be a note-taker).

In terms of aligning the pace of learning to the class duration, teachers could ask students to review more than one student writing work. Students are also free to revise more works that are uploaded to the LMS if they finish the assigned one more quickly.

After the discussion in task groups, students return to their original group (home group) to share their learning gains. Since there are “n” pieces of student writing works and “n” students in each home group, each student will learn the peer feedback process of all the “n” pieces of writing works. Each group is expected to summarize their learning gains and upload this to the LMS. At the end of the F2F sessions, teachers assign homework, such as asking each student to give peer feedback to two or more student writing works. While students are discussing in groups, teachers tour the whole class and offer suggestions or assistance when necessary.

Phase four: after class

The F2F sessions are mainly about peer feedback, while after-class, teachers have more time to provide teacher feedback (Step 17). To enhance reflection, as discussed around the topic process writing approach, we suggest teachers arrange another round of peer feedback based on the revised student writing works (Step 18). The importance of Step 17 and Step 18 have been confirmed by our participants.

The current process design is flexible to students’ education level, class size and class duration. Since peer feedback is demanding on students’ language proficiency, we suggest lecturers implement the current process design for students with intermediate or advanced language ability, no matter whether the students are in primary school, secondary school or college. Teachers have the full freedom to re-shape the plan based on their class size and class duration.

Test: how teachers view the feasibility of the FLW process design

Testing is the final step of the iterative design thinking process proposed by Plattner et al. (2009). The test could be an empirical study or an investigation of user perceptions. In this study, the test mainly explores whether we identified the correct problem and solution, what the benefits and barriers are in implementing the FLW process and how to upgrade the FLW framework by conducting a survey and interviewing teachers.

As shown in Table 3, even though the participants are reluctant to provide extreme answers, almost all of them answered “definitely yes” to the importance of feedback on the improvement of writing skills (six out of eight). This demonstrates that the interviewees strongly agree to the statement “revision based on feedback (either teacher feedback or peer feedback) is important for the improvement of writing skills”.

Table 3 Survey results
Table 4 Interview responses summary

The following two questions are to investigate whether the participants think teachers provide quick or sufficient feedback on student writing works. As to the speed of teacher feedback in typical L2 writing classes, nobody views it as unbearable as no one selected 1 (strongly disagree) or 2 (disagree) to the statement “In L2 writing, teachers do not provide immediate feedback on student writing works”. However, nobody thinks it is quick at all, as only one participant selected 5 (strongly agree). As to the amount of teacher feedback on student writing works, participants tend to believe what teachers are providing is sufficient.

According to the survey result, participants believe those who provide feedback “feedback givers” are the group which benefits most from peer feedback, followed by feedback receivers and students with high language proficiency, with the mean of survey answer are 4.38, 4.25 and 3.75 (out of 5). Students with low language proficiency are perceived as the group benefits least from peer review, with a mean of 3.50 for the survey answer.

The four interview questions are mainly designed to improve the FLW framework (see Table 4). It is worth noticing that Fig. 3 and the corresponding descriptions are the results of interview question one (“Is there anything unclear in the design?”). As mentioned in the Methodology section, the process design dynamically changes as every participant gave abundant suggestions for revision. Since one main contribution of this study is to present an actionable teaching process design for practical use, we place the emphasis on presenting the final teaching process design rather than discussing the process of upgrading it.

When participants reached an agreement with the final teaching process design (see Fig. 3), we interviewed them to explore its benefits (see Table 4). As expected, participants confirmed the teaching process design’s advantages in benefiting the students. They comment that the design helps make the learning engaging, explorative, collaborative, interactive and student-centred. Students might benefit exactly from the training of higher-order issues such as reflection, analysis and evaluation (compared with lower-order issues such as remembering and understanding). At the same time, students are provided with a chance to be more aware of their own needs and lacks, which therefore facilitates developing the sense of self-learning and self-regulated learning. What’s more, three participants confirmed that “It will be a huge challenge at the first beginning; however, once the teachers and students got used to it, it significantly reduces teachers’ workload.” Participants also reached an agreement to the flexibility and actionability of the plan by commenting that “The plan could be both directly used in L2 writing classes and easily modified for varied conditions.”

Participants showed more concerns on the barriers in implementing the design. Their concerns are mainly on three issues: the risk of losing control, large class sizes and the lack of teacher competence.

First, the risk of losing control

Since the FLW process design sets no limits to students’ age, we also interviewed a PhD candidate with primary-school teaching experience. S/he asserts “if students are young, the design will be complicated for them and accordingly the classroom will be a mess”. S/he points out the key to keep young students in order is to provide easy-enough tasks while catching their attention with the use of educational facilitators (e.g. colours, cartoons, etc.). At the same time, the prepared worksheet should include fill-in-the-blank exercises to keep students engaged rather than assessment criteria only. Another participant who has taught college students for years expressed the same concern for different reasons. S/he worries that the teachers are possible to spend more time on the quiz, Q&A and mini-lecture, or simply lose control of time on this part. If so, the time for peer feedback will be limited. S/he suggests providing teacher training on the priority of the flipped L2 writing class to avoid the aforementioned situation.

Second, large class sizes

Class size is always an important concern in the implementation of student-centred teaching approaches, as teachers are difficult to assist each student. Interviewees suggest that if the class size is larger than 30, there should be one more teacher to assist the class.

Third, lack of teacher competence

Teacher competence is always a challenge in implementing student-centred learning approaches, which are normally more demanding on teachers’ overall abilities. García-Sánchez and Santos-Espino (2017) propose that in training a teacher to be competent as a flipped classroom teacher, one crucial aspect is to create “adequate video contents for the out-of-class stage” (p. 172). We do not believe so. Instead, we hold the view that a qualified flipped classroom teacher is able to ensure the F2F sessions collaborative, reflective, and student-centred. At the same time, s/he is supposed to identify student needs and provide support or feedback in time.

When asked whether would like to implement the teaching process design, five participants (62.5%) are positive. They say “Yes, because it is beneficial for students” and “Yes, because it might cut down workload”. The remaining three participants (37.5%) reply “It depends”, as one comment that “My teaching environment does not fully support the implementation of the plan. I would like to try it only when we get ready.”

To sum up, we completed an FLW teaching process design following the iterative design thinking process proposed by Plattner et al. (2009), which contains six steps: understand, observe, point of view, ideate, prototype and test. We understood and observed the existing problems in L2 writing classes, conducted a survey study and interviews to investigate participants’ point of view, used the viewpoints and literature to help ideate and prototype the FLW teaching process design, and eventually tested the feasibility of the design in another round of survey’s and interviews. Participants confirmed the need for peer feedback in L2 writing classes, supported the benefits of the FLW process design, and reported three main concerns in implementing the FLW process design. The interview responses help to upgrade the teaching process design, as shown in Fig. 3.


In this paper, we established a framework named the Flipped Learning Wheel (FLW) to demonstrate the components and principles of a typical flipped learning class. In the FLW framework, teachers provide guidance and assessments in out-of-class (online) settings, connect the out-of-class and in-class activities, and then provide feedback and support to students while students were engaged in collaborative and reflective learning activities. Throughout the whole process, lectures should ensure the accessibility of technology, the relatedness of materials, learner engagement in activities and the establishment of the learning community. With regards to L2 writing, using the jigsaw technique and process writing approach to enhance the collaboration and reflection in the in-class activities. The paper concludes with details of the implementation plan and feasibility of the FLW process design.

This study can be directly used or reshaped by teachers of L2 writing to students with advanced language ability. Empirical studies based on this process design are also needed to test the impact of flipped L2 writing class on learners. Since the scores of L2 writing work vary significantly with different markers at different times, we suggest future studies to test the impact of flipped L2 writing class on students’ writing ability as well engagement (behavioural, emotional and cognitive). Researchers can also consider the enrichment of process designs in other technology-enhanced leaching approaches, such as blended-learning and gamification-based learning.

Availability of data and materials

The datasets generated and/or analysed during the current study are not publicly available due to the ethics principles but are available from the corresponding author on reasonable request.



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Authors and Affiliations



Zhanni Luo designed the study, conducted the data collection and drafted the manuscript. Billy O’Steen and Cheryl Brown provided supervisions on the manuscript revision. The authors read and approved the final revised manuscript.

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Correspondence to Zhanni Luo.

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Related frameworks

The nine design recommendation proposed by Kim et al. (2014), p. 43–46:

  1. 1)

    “Provide an opportunity for students to gain first exposure prior to class.”

  2. 2)

    “Provide an incentive for students to prepare for class.”

  3. 3)

    “Provide a mechanism to assess student understanding.”

  4. 4)

    “Provide clear connections between in-class and out-of-class activities.”

  5. 5)

    “Provide clearly defined and well-structured guidance.”

  6. 6)

    “Provide enough time for students to carry out the assignment.”

  7. 7)

    “Provide facilitation for building a learning community.”

  8. 8)

    “Provide prompt/adaptive feedback on individual or group works.”

  9. 9)

    “Provide technologies familiar and easy to access.”

The nine design principles proposed by Ansyari (2015), p. 701:

  1. 1)

    Actively involve learners in the programme.

  2. 2)

    Provide authentic learning experiences.

  3. 3)

    Promote collaboration among participants,

  4. 4)

    Provide guidance and support to participants when needed.

  5. 5)

    Have curriculum coherency with the programme.

  6. 6)

    Reflect on what have been done.

  7. 7)

    Give feedback on participants’ works.

  8. 8)

    Provide intensive training.

  9. 9)

    Allocate sufficient time for students to practice.

The “First Principles of Instruction” proposed by Merrill (2002), p. 45–50:

  1. 1)

    Problem: “Learning is promoted when learners are engaged in solving real-world problems.”

  2. 2)

    Activation: “Learning is promoted when existing knowledge is activated as a foundation for new knowledge.”

  3. 3)

    Demonstration: “Learning is promoted when new knowledge is demonstrated to the learner.”

  4. 4)

    Application: “Learning is promoted when new knowledge is applied by the learner.”

  5. 5)

    Integration: “Learning is promoted when new knowledge is integrated into the learner’s world.”

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Luo, Z., O’Steen, B. & Brown, C. Flipped learning wheel (FLW): a framework and process design for flipped L2 writing classes. Smart Learn. Environ. 7, 10 (2020).

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